Developed Tetris Game with multiple functionalities of JavaScript, with
ability to of beginning, pausing and, termination of the game while tracking
live points/score in the game.
It was a great hands-on experience for getting familiar with JavaScript.
Developed a program to solve a maze using DFS (Depth-First Search) and
BFS (Breadth-First Search) algorithm. The program reads in a text file
and generates the maze with start and end-point, and find the optimum path.
Gave me the opportunity to understand and implement DFS and BFS algorithms.
Designed and developed a classic card battle game where the player with the lower card loses. The game runs till the conclusion where there is only one winner.
Designed and developed Decentralized and Centralized (blocking queue) production plant (Factory) simulation. I optimized the production of products with concurrent programming, where each worker is a unique thread at the production line and assembly line sharing resources from the buffer area.
Developed the AVL Tree algorithm.
Developed a pathfinding program with Dijkstra's algorithm for finding the shortest path as well as multiple shortest path from the start point to the end.
Programmed Template Red-Black Tree algorithm with insert and delete functionalities
Designed and developed text based madlibs, fill in the blank quiz game.
Links Coming Soon!